Status Calculation in Condition Properties

Started by jdlds, August 17, 2007, 09:57:49 PM

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jdlds

Hi,

I'm not sure if i understand what the status calculation is for in the condition properties.

Here's what i'm hoping for:

via the script, the result i return (in the range of 0-1?) will impact the severity of the condition and therefore cause the alarm indicator on the left side of the object browser to appear in a different color.

what does the 'propagate status as' and 'calculate status as' configurations do?

thanks,
-mike

Victor Kirhenshtein

Hello!

"Calculate status as" determines how object's status should be calculated based on child objects statuses. For objects without child objects (like conditions) it has no meaning.
"Propagate status as" determines how object present it's status to parent object(s). For example, you have a switch with various interfaces. Normally, when interface goes down, it's status changes to CRITICAL, and status of entire node object changes to CRITICAL (and so on up to the root). However, if you have not very important interfaces and wish that node status changes not to CRITICAL, but to WARNING when this interface  goes down, you can change "Propagate status as" property of interface object so it will propagate it's CRITICAL status as WARNING.

Best regards,
Victor